Entry 01July 2026
CSIS Futures Lab · Congressional wargame
Repeatable where a red team is not
Red Kraken: an AI adversary for a congressional wargame
I built Red Kraken, the agent that played the attacker in a closed-door
congressional wargame on AI-enabled cyber threats to U.S. critical infrastructure,
and ran it live during play. The defenders included members of the House Homeland
Security and China Select committees. The agent is repeatable, available
on demand, and fully logged. The exercise is public record: CSIS published its
analysis in July 2026.
How an adversary agent gets built
Entry 02In progress
Defense training client
Replaces lecture with consequence
AI Duffer's Drift
A training simulation that teaches the way The Defence of Duffer's Drift
(Swinton, 1904) does: you get it wrong, see the consequence, and run it again. The
player's choice of force package drives the scenario outline that follows, so the
lesson comes from the consequence of that choice. Offered in both a lightweight
offline version and an online version that updates to the current themes in
military literature and reporting.